Skip to main content

Stat Parts

Stat Parts are special items that can be applied to tools, weapons, and Armor, allowing them to track statistics while equipped.

StatPart_MobHits.png

Obtaining

Stat parts may be found as loot in End Chests, located within structures in The End. Some parts are more common than others. Players may also choose to sell parts in the mall or elsewhere.

Applying

Up to 5 stat parts may be applied to a single item

Stat parts are applied to items in a similar way to enchantments, by combining the part and the desired item in an anvil. The resulting item will have the stat part applied to it, and is ready to track stats. 

StatPart_ApplyingStat.png

Stat Tracking

Items with stat parts applied will track their stats while they are actively equipped in your main hand, offhand or Armor slots. Merely keeping them in your inventory will not be sufficient.

The one current exception to this is the "Deaths While Carrying" part, which will be tracked on items in your inventory, even if they are not equipped.

Resetting & Removing

Stat parts applied to an item can have their counts reset - or can be removed entirely - using the Grindstone. To do this, place the item you would like to modify in one of the Grindstone slots, then place either white dye (for resetting the count) or black dye (for removing the part) in the second slot.

The amount of dye in the slot will target the stat part to act on, for example 3 white dye will reset the 3rd stat part on the item, while 2 black dye will remove the 2nd stat part. Attempting to remove a part that doesn't exist will do nothing.


image-1614038721770.pngExample item

image-1614038881067.pngRemoving the 2nd part (Damage Dealt) with 2 black dye

image-1614038936005.pngResetting the 3rd stat part's count with 3 white dye

List of available Stat Parts

Name Applies to What is tracked
Blocks Broken PickaxesAxesShovelsHoesShearsHelmetsChestplatesLeggingsBootsElytraTurtle helmet Blocks broken by the player.
Blocks Placed HelmetsChestplatesLeggingsBootsElytraTurtle helmet Blocks placed by the player.
Damage Dealt PickaxesAxesShovelsHoesSwordsBowCrossbowTridentFishing RodShearsCarrot on a StickHelmetsChestplatesLeggingsBootsElytraTurtle helmet Damage dealt by the player over all successful attacks.
Damage Blocked ShieldHelmetsChestplatesLeggingsBootsElytraTurtle helmet Damage blocked by a shield.
Damage Taken HelmetsChestplatesLeggingsBootsElytraTurtle helmet Damage taken by the player over all successful incoming attacks.
Items Caught Fishing RodHelmetsChestplatesLeggingsBootsElytraTurtle helmet Items caught with a fishing rod while fishing.
Mob Hits PickaxesAxesShovelsHoesSwordsBowCrossbowTridentFishing RodShearsCarrot on a StickHelmetsChestplatesLeggingsBootsElytraTurtle helmet Successful attacks on mobs by the player.
Mobs Killed PickaxesAxesShovelsHoesSwordsBowCrossbowTridentFishing RodShearsCarrot on a StickHelmetsChestplatesLeggingsBootsElytraTurtle helmet Mobs that the player has killed.
Night-Time-Kills PickaxesAxesShovelsHoesSwordsBowCrossbowTridentFishing RodShearsCarrot on a StickHelmetsChestplatesLeggingsBootsElytraTurtle helmet Mobs and players that the player has killed at night.
Ores Mined PickaxesHelmetsChestplatesLeggingsBootsElytraTurtle helmet Ores mined by the player.
Player Hits PickaxesAxesShovelsHoesSwordsBowCrossbowTridentFishing RodShearsCarrot on a StickHelmetsChestplatesLeggingsBootsElytraTurtle helmet Successful PvP attacks by the player.
Players Killed PickaxesAxesShovelsHoesSwordsBowCrossbowTridentFishing RodShearsCarrot on a StickHelmetsChestplatesLeggingsBootsElytraTurtle helmet PvP kills by the player.
Sheep Sheared ShearsHelmetsChestplatesLeggingsBootsElytraTurtle helmet Sheep the player has sheared.
Underwater Kills PickaxesAxesShovelsHoesSwordsBowCrossbowTridentFishing RodShearsCarrot on a StickHelmetsChestplatesLeggingsBootsElytraTurtle helmet Mobs and players that the player has killed while in/under water.
Time Equipped HelmetsChestplatesLeggingsBootsElytraTurtle helmet Time the item has been equipped by the player.
Deaths While Carrying HelmetsChestplatesLeggingsBootsElytraTurtle helmet Deaths while the player was carrying the item.
Food Items Eaten HelmetsChestplatesLeggingsBootsElytraTurtle helmet Food items eaten by the player. This only includes items which increase the food bar.
Time Spent in The Nether HelmetsChestplatesLeggingsBootsElytraTurtle helmet Time the player has spent in The Nether.
Time Spent in The End HelmetsChestplatesLeggingsBootsElytraTurtle helmet Time the player has spent in The End.
Time Spent in The Overworld HelmetsChestplatesLeggingsBootsElytraTurtle helmet Time the player has spent in The Overworld.
Time Spent in Amplified HelmetsChestplatesLeggingsBootsElytraTurtle helmet Time the player has spent in the Amplified world.
Time Spent in The Mall HelmetsChestplatesLeggingsBootsElytraTurtle helmet Time the player has spent in The Mall.
Time Spent in The Arena HelmetsChestplatesLeggingsBootsElytraTurtle helmet

Time the player has spent in The Arena.

Experience Collected HelmetsChestplatesLeggingsBootsElytraTurtle helmet

Experience points the player has collected

Arrows Fired BowCrossbow

Arrows the player has fired.

Arena Kills PickaxesAxesShovelsHoesSwordsBowCrossbowTridentFishing RodShearsCarrot on a StickHelmetsChestplatesLeggingsBootsElytraTurtle helmet

Mobs the player has killed in The Arena.

Villager Trades
HelmetsChestplatesLeggingsBootsElytraTurtle helmet

Successful trades with a villager

Portals Used
HelmetsChestplatesLeggingsBootsElytraTurtle helmet Uses of portals leading to another dimension
Deaths Cheated HelmetsChestplatesLeggingsBootsElytraTurtle helmet

Deaths avoided due to the use of a Totem of Undying