Dynmap
We have Dynmaps for maps of servers we host, allowing players to view worlds while offline.
For Survival server maps, these may not fully rendered, and are only rendered as players explore and/or build in game.
BuildThe Survival Server Dynmap can be found hereSurvival.
Showing on Dynmap
Creative
You are shown on Dynmap when you are above ground and/or near enough light source.
This means if you are in a unlit place, or underground, you may be hidden automatically.
You may also choose to make yourself hidden permanently on the map - or shown when possible with the following commands in-game:
/dynmap hide
Stresstest/dynmap
DynmapArchive Dynmapshow
Adding markers
Only Staff and Trusted players can place Dynmap markers
Go to the destination you wish to have the marker - and place a sign with the following syntax
[dynmap]
<Name>
set:<set>
icon:<icon>
Set and icon must be on their own lines. They are case sensitive and should not have extra spaces. Icons should be kept the same for each layer type.
The Towns set should not be used unless the previous town sign was removed / wishes to be relocated. Towns must still apply for Town status
Town status
Towns get extra perks like being visible by default on the Dynmap, a directory block on the Nether Hub directory and a front page listing on the RTGame Wiki
To be classed as a town you must reach these requirements
- At least 5 claims by different players
- At least 3 completed buildings
- At least 3 players who have been active in the past 2 weeks
- A communal nether portal
- A decent wiki page that documents the town, see this example
To apply for town status, please fulfil the above requirements, then politely DM Katuen#8936 with the link to the Wiki page and they will verify the details and grant it once they have some spare time.